Meet the crew
Twenty-four humans, five featured here. Designers, engineers, narrative leads — each rendered as the kind of EnGarde character sheet they'd play at the table. Most are reachable directly; tell them what brought you.
Dorgman Vey
"Ships games he'd play with her friends on a Saturday."
Founded EnGarde in 2020 after a decade in tabletop publishing. Keeps the multi-year creative roadmap and approves every set thesis. Has played in the public CCG ladder under her own name since launch — and lost a few.
Theron Black
"Reads dictionaries for fun, plays ladder for blood."
Owns the CCG turn structure and the RPG action economy. Designed Season 6 Aetherial Tide end-to-end and the new Hollowing discipline. Eight years shipping competitive sets before EnGarde.
Sigrid Halberg
"Knows the price of everything; pays it for very little."
Twelve years in tabletop distribution before EnGarde. Brought the boxed game to retail in 18 countries in 14 months. Owns the convention calendar and the FLGS partnership program; argues for the smaller stores when she has to.
Aleksandr Korhonen
"Has run the same campaign every Thursday for nine years."
Built the EnGarde RPG with Mira from session one. Hosts the official weekly stream from Vilnius. Writes the GM Companion booklet; trains the partner-creator GM roster. Will not tell you what's behind the curtain.
Yuki Tarrant
"Reads model papers like other people read fantasy novels."
Built the NPC dialogue engine, the GM-assistant, and the balance-suggestion tools. Wrote our public AI ethics rules and the disclosure layer. Six years at infra-side ML before joining; now ships under the ethics policy she co-authored.
Want to join the party?
Six positions open across design, sales, marketing, narrative, leadership, and AI. Salaries, equity, sabbaticals, and the full perk list are on the Careers page.
Press & media — press room. General enquiries — contacts.